![]() Learn how your rolls improve based on whether you have Proficiency.Ĭharacter Creation Ĭheck out the Game Mechanics above to understand the various benefits you can gain from a custom character. Understand how the Ability Scores of your character affect your rolls. The roll you make when attempting anything else that requires a roll to succeed.Ī simple D&D 5E mechanic that adds a lot of flavor to die rolls. The roll you make to attempt avoiding various threats other than direct attacks. The roll you make to determine the amount of damage done by a successful attack. The roll you make to determine whether an attack hits an enemy at all. Resting: The primary way to recover Hit Points, Spell Slots, and class abilities after battle.Feats: A reference for all feats your character can gain when leveling up.Skills: A quick reference for the skills your character can be proficient in.Spells: Learn how spellcasting works and view all of the spells in the game.Weapons: Read about the different weapon types and properties in the game.Die Rolls: One-page explanation of all the die rolls.These pages describe how Baldur's Gate 3 implements the D&D 5th Edition mechanics. You can edit pages without an account, but your IP address will be publicly logged. You can also join the bg3.wiki Discord so we can more easily coordinate our efforts. You may want to read How to Contribute and maybe create an account. This is a shared community effort and everyone is welcome to join. DM's opinions will doubtless vary on this.Welcome to the Baldur's Gate 3 Wiki! We aim to provide a clean, detailed, up to date wiki for Baldur's Gate 3 by Larian Studios. A GOO Warlock or Ghostwise Halfling (or some other telepathy effect) might could put the command word inaudibly in a target's mind, especially in combination with Subtle Spell. And even then, in order to understand the caster's language, I'd rule that the actual command word must be heard by the target. ![]() I think the Sorcerer's Metamagic Subtle Spell would be required for this to not be obviously a magic spell. The target would be aware they had a spell cast on them either way, I just want to know if I can keep it secret who cast it. If the target needs to hear me I could still do it, but it would be an openly hostile prank rather than slight of hand sabotage. One question I have on this, does the target have to hear you? It's a verbal command, and the creature needs to understand your language, but it does not specify that the target has to hear the command.įor example: in a high society social interaction I could whisper command 'drool' to make another character look bad in front of important people. The creatures must be within 30 feet of each other when you target them.Ĭleric Paladin Knowledge Domain Order Domain Oath of the Crown Oath of Conquest The Fiend When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional creature for each slot level above 1st. If it must move to stay aloft, it flies the minimum distance needed to remain in the air.Īt Higher Levels. A flying creature stays aloft, provided that it is able to do so. The target doesn't move and takes no actions. The target falls prone and then ends its turn. The target spends its turn moving away from you by the fastest available means. The target drops whatever it is holding and then ends its turn.įlee. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.ĭrop. If the target can't follow your command, the spell ends.Īpproach. If you do so, the DM determines how the target behaves. You might issue a command other than one described here. Some typical commands and their effects follow. The spell has no effect if the target is undead, if it doesn't understand your language, or if your command is directly harmful to it. The target must succeed on a Wisdom saving throw or follow the command on its next turn. You speak a one-word command to a creature you can see within range. Monstrous Compendium Vol 3: Minecraft Creatures
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